10
Digital Domain — Digital Human Group, Real-Time Research (Unreal)
2018–2019
RoleCG Supervisor / Look Development Lead
WorkLook development on DigiDoug for Digital Domain’s Digital Human Group: a photoreal digital human built for real-time rendering in Unreal Engine, with dynamic blood flow, wrinkle activation, and pore-level animated textures.
RecognitionSIGGRAPH 2019 Real-Time Live: “Real-Time, Single Camera, Digital Human Development” (co-presenter and ACM abstract co-author, with Doug Roble and team).
ToolsUnreal Engine